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There are different ways to gain experience and it differs from each player

Solo battle
Players can earn experience by killing a monster and here is how it works.

1. Player who first attacks the enemy will see the health gauge of the monster and all others will also not be able to see the health gauge.
2. Player who first attacks the enemy will gain the experience points when he/she destroys the monster more than 40% and the idle time is less than 5 seconds.(Other players will not get the XP) Also, he/she will have the priority of acquiring the item for 10 seconds.
3. Even if the player attacks the monster first and damages more than 40% of their health, when the idle time is more than 5 seconds, he/she will lose the priority of the XP/item. Then the last player to attack the monster will have the priority of the XP/item.
Here is the table of how XP gaining works
How it applies
Level difference with monsters XP gained
- ∞1 ~ 10 100%
11 ~ 20 85%
21 ~ 30 70%
31 ~ +∞ 55%
Party battle
Players can earn experience points by killing a monster and here is how it works.
First of all, when the monster dies, there is a rule for distributing XP to each player. By adding all players level in a party and divide that into # of players in party, players will gain the first XP by comparing their level with monsters.
How XP applies
Level difference with avg. party lvl XP gained
- ∞1 ~ 10 100%
11 ~ 20 85%
21 ~ 30 70%
31 ~ +∞ 55%
When the calculation is done, the players will once again compare the # of players in party and the last player to attack the monster will earn the final XP
How XP Applies
# of Party XP earned Money earned
First XP earned
changed to Final XP
XP earned by each player Player who earned the money All Others
2 120% 120% / 2 Money/# of players in the party
+ rest
Money/# of players in the party
3 140% 140% / 3
4 160% 160% / 4
5 180% 180% / 5
6 200% 200% / 6