In order to mix the items, you need first to visit Mixing Craftsman Morald in Ricarten town. After you pay the required amount of money and sheltoms, the mixture process will begin. Once the item is mixed, it can't be used for a mixture again. Also, if the mixture fails, all sheltoms will be destroyed so players should be aware of what to mix. However, players should try for new combinations, as its potential is unlimited.
Step 1 |
Talk to mixture NPC to open the inventory screen and place the items you want to mix on the left column. |
| Step 2 |
On the right column, place the sheltoms you wish to mix with items. (see how to mix items) |

| Step 3 |
Once the item and the sheltoms are in place, press the + in the middle to finish the mixture process. Depending upon its combination, it can either succeed or fail and all sheltoms will disappear after the process |

| Step 4 |
When the mixture is successful, the special ability will be added to the equipments and players will see the difference on the screen. Also, the special abilities will show in different colors. Once the item is mixed successfully, it can no longer be mixed again. |

| Step 5 |
When the mixture is not successful, players will see a failure message on the screen and nothing will happen to the items. However, players will lose all the sheltoms, but the item can be used on another mixture. |

| Item mixture method |
A general method known for a mixture is combining the item
and the sheltoms. Depending upon the number/type of the sheltoms,
its special ability will change. There are some basic mixes. |
Weapons
| Mixed sheltoms |
Change in ability |
X 5 |
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X 5 |
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X 5 |
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X 5 |
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X 5 |
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X 1 |
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X 1 |
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X 1 |
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X 1, X 1 |
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|
X 3 , X 3 |
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|
X 1 , X 2 |
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| Attack rating +10 / Min. attack dmg +1 |
|
X 1 , X 2 |
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| Attack rating +10 / Max. attack dmg +1 |
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| Attack rating +20 / Min.,Max. attack dmg +1 |
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|
X 1 , X 2 |
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|
X 1 , X 2 |
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| Critical +2% / Min.,Max. attack dmg +1 |
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| Attack rating +10% / Max. attack dmg +4 |
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| Min. attack dmg +1 / Max. attack dmg +3 |
|
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| Min. attack dmg +2 / Max. attack dmg +2 |
|
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| Critical + 4% / Min.,Max. attack dmg +3 |
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| Attack rating + 10% / Min. attack dmg +1 / Max. attack dmg +4 |
|
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| Attack rating +40 / Min. attack dmg +3 / Max. attack dmg +5 |
|
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| Critical +4% / Attack rating +60% / Max. attack dmg +6 |
|
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| Attack rating +80 / Critical +2% / Min.,Max. attack dmg +4 |
|
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| Critical +4% / MP +20 / Min.,Max. attack dmg +6 |
|
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| Attack rating +60 / HP +20 / Min.,Max. attack dmg +6 |
|
| Mixed sheltoms |
Change in ability |
X 5 |
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|
X 5 |
|
|
X 5 |
|
|
X 5 |
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|
X 5 |
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|
X 1 |
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|
X 1 |
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|
X 1 |
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|
X 2, X 2 |
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X 1, X 2 |
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X 3, X 3 |
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| Defense +30 / Absorption +0.6 |
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| Defense +40 / Absorption +0.4 |
|
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| Defense +45 / Absorption +1.0 |
|
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| Defense +10 / Absorption +1.5 |
|
X 1, X 2 |
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| Defense +40 / Absorption +3.0 |
|
X 3, X 3 |
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| Defense +20 / Absorption +3.4 |
|
X 1, X 4 |
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X 2, X 2, X 2, X 2, X 2, X 2 |
|
|
| Mixed sheltoms |
Change in ability |
X 5 |
|
|
X 5 |
|
|
X 5 |
|
|
X 5 |
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|
X 5 |
|
|
X 1 |
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|
X 1 |
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|
X 1 |
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|
X 2, X 1 |
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| Defense +15 /Absorption +0.3 |
|
X 2, X 2 |
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| Defense +10 / Absorption +0.6 |
|
X 2 , X 2 , X 2 , X 1 , X 1 |
|
| Defense +20 / Absorption +0.3 |
|
|
| Absorption +0.6 / Block rating + 4% |
|
|
|
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| Defense +40 / Block rating +2% |
|
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| Defense +20 / Block rating +4% |
|
|
| Defense +40 / MP +10 / STM +50 |
|
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| Block rating +3% / HP +20 |
|
X 5, X 2 |
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| Absorption +1.0 / STM +50 |
|
|
|
X 2, X 2, X 2, X 2, X 2, X 2 |
|
|
| Mixed sheltoms |
Change in ability |
X 5 |
|
|
X 5 |
|
|
X 5 |
|
|
X 5 |
|
|
X 5 |
|
|
X 1 |
|
|
X 1 |
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|
X 1 |
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|
X 2, X 1 |
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|
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| Defense +15 / Absorption +0.4 |
|
X 4, X 4 |
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| Defense +10 / MP Regen +0.4 |
|
X 2 , X 2 , X 2 , X 2 , X 1 |
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| Defense +20 / MP Regen +0.2 |
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|
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| Defense +10 / MP Regen +0.6 |
|
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| Defense +50 / Absorption 1.0 |
|
X 2, X 1 , X 1 , X 1 , X 2 |
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| Defense +40 / MP Regen +0.4 |
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|
|
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| Defense +10 / MP Regen +0.4 / STM +40 |
|
|
|
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| Absorption +1.0 / MP Regen +0.6 / HP +20 |
|
X 2,  | | |