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The purpose of Aging is to increase the power of your equipment by using it skillfully. Aging was recreated by a Morion elder who obtained the knowledge of aging from the art of the ancients. By combining animate energy from Sheltoms to your equipment, it enables the power of your equipment to grow. Some kinds of items in the game are possible for Aging and its efficiency applies differently for each item.

How to do aging
In order to age the equipment, you need to have the equipment you want to age on hand and the required sheltoms. Here is a table showing what sheltom is needed for each level.


To begin the Aging process, you first need to go to Pillai and visit NPC Moriph. If you pay the aging cost and required sheltoms, the NPC will try to age your equipment. By repeating this process, you can age an item up to 10 times. But depending on the artisan, after your 4th aging, there is a possibility for failure. When it fails, you may lose your sheltoms, money, and item.

 


  : No Penalty
  : There is a possibility that you may lose your sheltoms, money, and the item level may decrease -1 or -2 grade.
  : There is a possibility that you may lose your sheltoms, money, and item. The item level may decrease -1 or -2 grade

1, If you put the equipment to age in the window, you will see the required cost and sheltoms
2. Once you succeed in getting ready for ‘Aging’, you will see a bar graph and aging grade ‘+0’ on the item information screen.

Item Maturation
You need to use the aged item so that the graph will be fully filled from left to right, and for you to get the aging ability. This is called 'Item maturation'. Here is how it works:

<Standard of maturation for each item>
Tools for normal attack
(Axes, Maces, Wands/Staves)
Hit for normal attack
Tools for critical hit
(Claws, Bows, Scythes, Swords, Javelins)
Make a critical hit
Tools for defense
(Armors, Robes, Orbs/Beads)
Get hit by a monster
Tools for defense
(Shields)
Block a monsters’ hit

Note: Your level must be within +/-10 of the monster's level for aging bar to increase

After maturation is done, the aged item is completed and its level will be shown on the item screen. Requirement level for designated items increases by one level when aging level increases by 2 levels. Therefore, players should try to use aging tools appropriately for each character level.

Equipment for aging and added effects
Type of equipments Added effects to each item
Axes +1 Minimum Attack Power, +1 Maximum Attack Power,
+10 Attack Rating

Claws +1 Minimum Attack Power, +1 Maximum Attack Power,
+0.5 Critical, +5 Attack Rating
Maces +1 Minimum Attack Power, +1 Maximum Attack Power,
+10 Attack Rating
Wands & Staves +1 Minimum Attack Power, +1 Maximum attack Power,
+10 Attack Rating, +10 Stamina
Scythes +1 Minimum Attack Power, +1 Maximum Attack Power,
+0.5 Critical, +5 Attack Rating
Bows +1 Minimum Attack Power, +1 Maximum Attack Power,
+0.5 Critical
Swords +1 Minimum Attack Power, +1 Maximum Attack Power,
+0.5 Critical, +5 Attack Rating
Javelins +1 Minimum Attack Power, +1 Maximum Attack Power,
+0.5 Critical

Type of equipment
Added effect to each item
Shields +0.5 Block, +0.2 Absorb
Orbs & Beads +10% Defense, +0.5 Absorb
Armors & Robes +5% Defense, +0.5 Absorb
Note: Durability of aging equipments decreases as shown in the chart 1.1.
<Chart 1.1>
Durability of item to age Amount of decrease
1 ~ 99
1
100 ~ 199 2
200 ~ 299 3